While the controls did seem to actually work as intended, as in I could use the gas pedal, brake pedal and turn the wheel all at once and the game didn’t seem to have any inputs override the others, I did notice that the force feedback was much more liberally applied than I remembered it being in Forza Horizon 3 (I would describe FFB in FH3 as practically non-existent). I definitely hope this works better once the game actually comes out.Īlright, yesterday after playing some Project CARS 2 with my wheel and pedals, I decided to try out the Forza Horizon 4 demo with my trusty old Logitech G25 setup. On the keyboard W as the gas pedal doesn’t seem to be a continuous input like holding down right trigger on my controller is, so every time I had done some sort of steering input with A or D, I would have to release W and press it down again to get any throttle. So I tried using my keyboard to make sure it wasn’t my controller setup causing the problem, but I had the exact same problem using keyboard controls, except with a little twist. Like the game can’t handle multiple inputs at once, and none of the face buttons other than the D-Pad do anything. When using my controller (DualShock 4 through DS4Windows which translates DS4 inputs into XBox360 controller inputs), it’s like the game decides at random every half second whether stepping on the gas or brakes means I should have no steering input, or whether steering left or right means it should just cancel out my gas or brake input. The controls however need some serious work. I installed and ran the demo today to see if this new instalment ran better on my PC than the previous one, and I was happy to find that it did run very smoothly, so good job on optimization so far in my opinion.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |